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Project detail

PaperJump

My first Unreal Engine project: a charming 2D platformer about collecting enough cash to pay the bridge keeper and reach town.

Unreal EngineBlueprints
Role
Solo Developer
Tools
Unreal engine, Photoshop
Platform
PC / Web
Development time
2024-03
PaperJump hero placeholder artwork

Links

Writeup

PaperJump was created as my first Unreal Engine project during my first game development course at Lulea Technical University.

The game is a small 2D platformer about jumping through the world, collecting cash, and paying the bridge keeper so the player can cross into town.

Because it was my first Unreal project, I kept the design focused and approachable. That made it a useful learning project, especially for understanding the strengths and limitations of building 2D games inside Unreal Engine.

Gameplay features: platforming, collection, simple progression, and a hand-crafted 2D course.

Screenshots

Video